Current Projects



ACT: Fostering Complex Systems Learning in Early Science Education

Project Summary: A curricular suite (featuring a robust software design environment) to allow students to actively construct and simulate their understand of complex systems, using the Structure-Behavior-Function modeling framework.

It has been shown that novices and experts in a particular domain do not simply have different amounts of knowledge about the subject: they have fundamentally different types of understanding. In order to help novices achieve an expert-style understanding, it is important to guide them along the path of constructing their mental models of the domain in terms of their causal behaviors and functions, rather than just visible structure. The ACT project is an attempt to achieve this objective.

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Optical Chess

Project Summary: A simple, strategic, deep board game involving lasers and mirrors - either simulated or real.

Optical Chess is a board game that seeks to accomplish three objectives: simple to learn but difficult to master; strictly strategic with no element of randomness; and driven by several emergent strategies around the very simple rules. The result is a game featuring many of the same terminologies and strategies as chess, utilizing the basic concept of light reflection through simulated lasers and mirrors.

At present, the project is going through user testing. If you would like to give the game a try, please contact me: my e-mail address is available on the Resumé page.

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