Evolution of an Integrated Technology for Supporting Learning about Complex Systems: Looking Back, Looking Ahead.

Joyner, D. A., Goel, A., Rugaber, S., Hmelo-Silver, C., & Jordan, R. (2011). Evolution of an Integrated Technology for Supporting Learning about Complex Systems: Looking Back, Looking Ahead. In Proc. Of 11th International Conference on Advanced Learning Technologies, 257-259. Athens, Georgia.

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Foregrounding Behaviors and Functions to Promote Ecosystem Understanding

Hmelo-Silver, C., Jordan, R., Honwad, S., Eberbach, C., Sinha, S., Goel, A., Rugaber, S., & Joyner, D. A. (2011). Foregrounding Behaviors and Functions to Promote Ecosystem Understanding. In Proc. Ninth Hawaii International Conference on Education.

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Move, Beam, and Check! Imagineering Tangible Optical Chess on An Interactive Tabletop Display

Wu, A., Joyner, D. A., & Do, E. Y. (2010). Move, Beam, and Check! Imagineering Tangible Optical Chess on An Interactive Tabletop Display. ACM Computers in Entertainment 8(3). (ACE 2010 Best paper award)

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Connecting the Visible to the Invisible: Helping Middle School Students Understand Complex Ecosystem Processes

Honwad, S., Hmelo-Silver, C., Jordan, R., Eberbach, C., Gray, S., Sinha, S., Goel, A. K., Vattam, S., Rugaber, S., & Joyner, D. A. (2010). Connecting the Visible to the Invisible: Helping Middle School Students Understand Complex Ecosystem Processes. In Proceedings of the 32nd Annual Meeting of the Cognitive Science Society, 133-138. Portland, Oregon.

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Learning Functional and Causal Abstractions of Complex Systems

Goel, A., Vattam, S., Rugaber, S., Joyner, D. A., Hmelo-Silver, C., Jordan, R., Honwad, S., Gray, S., & Sinha, S. (2010). Learning Functional and Causal Abstractions of Complex Systems. In Proc. of the 32nd Annual Meeting of the Cogntive Science Society. Portland, Oregon.

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Tangible Optical Chess: A Laser Strategy Game on an Interactive Tabletop

Joyner, D. A., Wu, C. & Do, E. Y. Tangible optical chess: a laser strategy game on an interactive tabletop. In Proc. of the 8th international Conference on Interaction Design and Children, Como, 278-279. ACM Press.

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